Microsoft has licensed a new Banjo-Kazooie platformer for Xbox Series X|S


According to insider NateDrake of the ResetEra forums, Microsoft has given the go-ahead to develop a new platformer in the Banjo-Kazooie lineup for the Xbox X|S series.

Which studio was assigned to release the project is unknown.

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Initially, NateDrake thought the Banjo Bear and Kazooie Bird series reboot would be shown during Microsoft and Bethesda’s June production, held on June 12, but there the Xbox team chose to focus only on the games that should be released in the coming year. Unfortunately, Banjo-Kazooie is not one of them.

“There is a new project for Banjo-Kazooie in development. As of now, we can only guess where and when it will be shown. But as far as I know, Microsoft gave the green light to production only a few months ago. The game was discussed at the GDC,” he wrote.

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The first Banjo-Kazooie was created by Rare and debuted on the nintendo 64 in 1998, and the second, titled Banjo-Tooie, followed in 2000.

It was a great success in the world market. The games received high ratings and competed for public attention with other prominent 3D platformers of the time, such as Crash Bandicoot, Donkey Kong 64, and Super Mario 64.

In 2008, Microsoft attempted to relaunch the series on Xbox 360, but the genre change did not make Banjo-Kazooie: Nuts & Bolts a big hit.

In 2019, Banjo and Kazooie became playable characters in the fighting game Super Smash Bros. Nintendo’s Ultimate, which Phil Spencer called “his dream come true”. The return of the heroes caused a lot of hype and increased requests for a new game.

As NateDrake explained, Banjo-Kazooie fits perfectly into Microsoft’s strategy to diversify its line of games, adopted by Xbox Game Studios.

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In a previous post, fans of the Super Smash Bros. had dreamed for many years of seeing Banjo and Kazooie from the Banjo-Kazooie franchise of the same name, created by studio Rare, as playable characters in games in the series.

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